Stronghold kingdoms research strategy4/30/2023 ![]() This research can be started at rank 1, and further research requires the player to be of a higher rank than at the previous level. This research can be started at rank 10, once Mathematics, Level 3 has been researched.Īrts increases the amount of honour gained from having positive popularity within villages by increasing the honour multiplier. This research can be started at rank 12, once Merchant Guilds, Level 2 has been researched.Īrchitecture increases the speed at which village buildings are completed. Transportation increases the speed of Merchants to and from stock exchanges and villages. Each level of research requires the player to be of a higher rank than at the previous level. This research can be started at rank 11, once Merchant Guilds, Level 3 has been researched. This research can be started at rank 5, once Mathematics, Level 2 has been researched, and also gives access to the Transportation and Commerce branches of research.Ĭommerce gives access to trading with markets outside a player's own parish. Merchant Guilds gives access to markets, and allows trading within a player's own parish. This research can be started at rank 10, once Engineering, Level 6 has been researched. Housing Capacity increases the number of peasants per hovel, in the village. This research can be started at rank 9, once Engineering, Level 5 has been researched. This research can be started at rank 8, once Engineering, Level 4 has been researched.Īrmoury Capacity increases the number of weapons and armour, which can be stored in the stockpile. Inn Capacity increases the amount of ale, which be stored in the inn. ![]() This research can be started at rank 7, once Engineering, Level 3 has been researched. Hall Capacity increases the number of goods per type, which can be stored in the village hall. This research can be started at rank 6, once Engineering, Level 2 has been researched. Granary Capacity increases the number of goods per type, which can be stored in the granary. This research can be started at rank 5, once Engineering, Level 1 has been researched. Stockpile Capacity increases the number of goods per type, which can be stored in the stockpile. Engineering also gives access to the Stockpile Capacity, Granary Capacity, Hall Capacity, Inn Capacity, Armoury Capacity and Housing Capacity branches of research. ![]() Mathematics reduces the time taken to complete research, can be started at rank 1, and gives access to the Architecture, Merchant Guilds, Transportation, Commerce, Engineering, Stockpile Capacity, Granary Capacity, Hall Capacity, Inn Capacity, Armoury Capacity and Housing Capacity branches of research.Įngineering increases the amount of goods per type, which can be stored, and can be started at rank 4, once Mathematics, Level 1 has been researched. The Education research tree allows improvements to Merchants, storage capacity, Religion and more.
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